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TrucyTrue

21
Posts
1
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209
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A member registered Jul 01, 2016

Recent community posts

Very simple but the art is super nice, interested to see what, if anything else, you decide to make or do. I think there is a windows notification sound in the fart sound effect as well? when I hold down the button from ugh- when it reaches please.. stop.- it will ding. it also does so at pretty similar times regardless of when I hold it as long as there is enough distance.

The concept of keeping you engaged in a visual novel by having you write it, and focused on it due to the timer is super neat. However as someone who  tires from typing too much, and wished I picked a easier difficulty early on it ended up really detracting from the experience. As someone only slightly interested in vore any part of a story I would normally skim over became a burden I could not ignore, until I eventually felt like it was just more struggle and effort then I wanted from the reward I was getting. If this was more my fetish I think I might love this despite that, but as it is the cute art, and charming professor only took me so far. Really cool stuff though, I hope those that like it really love it.

pretty limited right now, but the framework and vibe are so good. really cute system for a game, with even cuter characters and art, super excited to see where this might go in the future. I didn't even consider using Flicksy2 with Twine, really neat concept.

I would have loved some sound effects for the burps but really good. super cute, physics are a bit janky, but serviceable, especially for an updated game jam game, congrats.

I feel like the base framework is a bit Shakey, and could probably use a reworking but the actual content and ideas are really nice. looking forward to future updates if there are any, either way glad to just support someone making such a nice niche thing.

I didn't say it before but I should say, I think Greed is currently the best weapon, maybe not in power but thematically. I love how greed's main gimmick is that it is a really week weapon you can waste a lot of ammo on a pretty inefficient weapon or charge it up for a really good one. having it be a weapon that puts you at risk, but also reward you, if your greedy and charge your weapon, as well as trying to line up the shot. I don't think it would be easy to do something like that with the other weapons but I really like that about it.

Big improvement in one update, honestly shows a lot of promise. I feel like there's definitely more to add to make it feel like a "full game," but honestly it is such a good base understanding and is fun for how simple it is. great stuff. im not sure if there is more types or parts of fetishes you want to add but it might be neat to tie them to weapons/upgrades, so that way its something you could avoid if you didn't like it, or focus on if you do.

The pixel art and animation is actually really nice and cute! it displays a lot of emotion. excited to see if you do anything in the future.

I thought (hoped) that the frogs would count as being on the green squares, they do not. well anyways super smart, cute, and fun puzzle that is a bit much for me but maybe ill get it eventually!

real happy with this demo and excited to see what comes of your content in the future!

just started on the game and seem to have quite a bit more to see but really love the super cute style and vibe! happy to see you still going at it, good luck!

here's a link for you. good luck on your future endeavors and your rad character designs! https://drive.google.com/file/d/1q5VZtmZ3iefSHytL6pCddtIBbQePhd4x/view?usp=shari...

so only the old version has the cheat sheet but it works on the new version too. that's why everyone is so confuse

was shocked to see how much you have advanced. amazing stuff. hope you keep up the cool work. your rad.

Also forgot to say, regardless, this is great. thank you for making content that I feel a lot of people don't make. great stuff. hope your future is bright and cool

I find it hard to set the sliders on the mobile version. maybe adding a number that you can edit with typing next to the sliders could help set specific numbers since I find trying to put something on low frequency often makes it too frequent on mobile but I can do it okay on pc. could possibly help if you ever work on this again.

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"Ain't no point to the game." -A poet I think.

It says that tilda ` should open a level select screen? It doesn't seem to work for me? Is there a specific place you have to be to get it to work?

I think this is a great start for an incremental game! actually kinda excited for the new updates. I especially love that the units have their own quality's attached instead of just being bigger number.

real neat and fun

Great game. very smart and cute